March 31, 2006
Making Chemistry More Interesting Through Video Games
An attempt to get more students interested in chemistry through video games, in nature.com.
You are deep underground in a lab that once housed some of the finest minds in chemistry. But robots directed by a crackbrained artificial intelligence have taken it over and plan to use its equipment to destroy the world! After freezing an evil robot with your handy wrist-mounted hot-and-cold gun, you reach the Haber-Bosch room. And now you must correctly synthesize ammonia or die."Your students are playing video games," Gabriela Weaver told a group of chemistry teachers at the American Chemical Society meeting in Atlanta, Georgia, on 29 March. "They are playing them more and more hours a day. They are probably playing them in your class."
If you can't beat 'em, join 'em. Weaver, an associate professor of chemistry at Purdue University in West Lafayette, Indiana, is building a computer game about the subject - she hopes her prototype will be as appealing to students as the blockbuster games coming out of companies like Electronic Arts (EA).
Posted by Robin Varghese at 10:17 PM | Permalink
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Comments
google is the good search engine.
Posted by: Smart Posting | Apr 1, 2006 3:09:23 AM
That Smart Posting thing is seriously creepy. Like something out of a sci fi novel.
I actually work at EA right now, and I think all the time about this subject. I really believe that games are the next and best vector for delivering education. All you need is a classroom full of Gameboy DSs - you can distribute whatever content you want by way of the Wifi service. Tests, instuctional games, anything. Students can learn at their own pace, which they can dictate without even knowing it. Even typing this gets me excited.
Posted by: zach | Apr 1, 2006 9:20:21 AM
It's an interesting idea. I've been reading China Mieville's Iron Council and though that the world of New Crobuzon would make an intersting MMORPG to teach about political dynamics, social science and civics.
Posted by: Robin | Apr 1, 2006 1:10:35 PM
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